CIS 287 Introduction to Game Design (3)

Catalog Description:

Through a series of game design and development projects, students will be introduced to a range of video game genres and factors influencing games' playability, entertainment and educational value. Students will play and then evaluate, from a Christian perspective, both commercial games and games created by their peers. Students will employ a requirements-based iterative software development process, working with a typical set of software tools used to create prototype video games. (Offered J-Term, odd years.)


Prerequisites:


CIS 181 Computer Programming I

Required Course Materials:

TBD


Course Coordinator:


Gene Rohrbaugh, Professor of Computer Science

Course Audience:


Required course for Digital Media majors with a concentration in Mobile Application and Game Design and the course serves as a major elective for Digital Media majors with other concentrations.

Course Objectives:

 

Students who successfully complete the course will be able to:

  1. Explore the phases, processes, and roles of major participants involved in video game design and development.
  2. Evaluate existing games in terms of entertainment and educational value, and from a Christian perspective.
  3. Use a requirements-based iterative software development process to design and develop playable games.
  4. Develop skills working with a typical set of software tools used in creating prototype video games.
  5. Develop skills working with a team and communicating ideas and challenges to classmates.

Topics:

 

  1. TBD

 

Revised: Created February 2013

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